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Contents
1.
Introduction
1.
Introduction
ΒΆ
1.1. Why Learn To Code?
1.2. Why Learn C Sharp?
1.3. About LaunchCode Programs
1.3.1. Goals
1.3.2. Blended learning
1.3.3. Course activities
1.3.3.1. Prep Work
1.3.3.2. Exercises
1.3.3.3. In-class Time
1.3.3.4. Assignments
1.4. Class Platforms
1.4.1. Canvas
1.4.1.1. Login to Canvas
1.4.1.2. Canvas Dashboard
1.4.1.3. Syllabus Page
1.4.1.4. Assignments Page
1.4.2. Repl.it
1.4.2.1. Repl.it Account Creation
1.4.2.2. Repl.it
1.5. Using This Book
1.5.1. Concept checks
1.5.2. Examples
1.5.2.1. Repl.it
1.5.3. Bonus Missions
1.5.4. C# in Context
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Why Learn To Code?
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