Math.random Examples
The general syntax for this method is:
Math.random()
This method returns a random decimal value between 0 and 1, which can be stored in a variable or used in a calculation.
Note that 0 is a possible selection, but 1 is NOT.
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Console Output
0.34992592600591066
0.11861535165960668
0.019710093901842862
0.7751799992655235
0.46782849511194136
Generate a Random Integer
If a random integer must be generated, the result of Math.random() can be
manipulated with operators (+, -, *, /) and other Math methods.
The trick to creating a random integer is to multiply Math.random() by a
whole number and then round the result to remove the decimal portion. The
choice of using the ceil, floor, or round method affects the
numbers generated.
Explore the example below:
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Console Output
floor = 0, ceil = 1, round = 0
floor = 6, ceil = 7, round = 7
floor = 2, ceil = 3, round = 3
floor = 8, ceil = 9, round = 8
floor = 9, ceil = 10, round = 10
After multiplying Math.random() by 10, applying the floor method gives
numbers between 0 and 9. Using the ceil method shifts the range up one
digit, generating values between 1 and 10. Using the round method gives the
widest range, generating numbers between 0 and 10.
Rather than trying to remember which method to use, one choice is to ALWAYS
use floor to round to an integer:
Math.floor(Math.random()*10)generates a number from 0 - 9.Math.floor(Math.random()*120)generates a number from 0 - 119.
To start our range at 1, just add 1 to the rounded value:
Math.floor(Math.random()*10) + 1generates a number from 1 - 10.Math.floor(Math.random()*120) + 1generates a number from 1 - 120.
By changing the value that multiplies Math.random() we specify the range
for the numbers we want to generate.
Math.floor(Math.random()*maxValue)generates a number from 0 to (maxValue-1).Math.floor(Math.random()*maxValue) + 1generates a number from 1 tomaxValue.