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  1. Contents
  2. 1. Introduction

1. IntroductionΒΆ

  • 1.1. Why Learn To Code?
  • 1.2. Why Learn JavaScript?
  • 1.3. About LaunchCode Programs
    • 1.3.1. Goals
    • 1.3.2. Course Activities
      • 1.3.2.1. Textbook Reading
      • 1.3.2.2. Exercises
      • 1.3.2.3. Graded Assignments
  • 1.4. Blended Learning
    • 1.4.1. In-Class Time
      • 1.4.1.1. Large Group Time
      • 1.4.1.2. Small Group Time
  • 1.5. Class Platforms
    • 1.5.1. Canvas
      • 1.5.1.1. Login to Canvas
      • 1.5.1.2. Canvas Dashboard
      • 1.5.1.3. Syllabus Page
      • 1.5.1.4. Assignments Page
    • 1.5.2. Repl.it
      • 1.5.2.1. Repl.it Account Creation
      • 1.5.2.2. Online Code Editor
    • 1.5.3. GitHub Classroom
  • 1.6. Using This Book
    • 1.6.1. Concept Checks
    • 1.6.2. Examples
      • 1.6.2.1. Repl.it
    • 1.6.3. Supplemental Content
    • 1.6.4. JavaScript in Context
  • ← Chapters
  • 1.1. Why Learn To Code? →

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